
Heyo!
I'm Sebastian Poutanen
Welcome to my website!
Heyo! My name is Sebastian Poutanen.
I'm a game developer, designer, and creative generalist. I have a Bachelor of Games and Interactive Environments, majoring in Game Design.
This space is a collection of everything I’ve been working on, learning from, and building toward. From small experiments to full-scale projects, each piece reflects a part of my journey. Feel free to explore my work, dive into my timeline, and see how far I’ve come (and how far I’ve still got to go).
Producer | Game Designer | Generalist
Roman Rumble is a third-person action game that mixes the spectacle of wrestling with the brutal drama of Roman gladiator combat. Fight for your fans, in an over-the-top arena where power meets performance. Increase your score to reach the top and become a living legend.
The game is being developed alongside a team of eight talented developers under the name E-Motion Studios. It’s our first time working in Unreal Engine, and we’ve been learning a lot as we build.
Roman Rumble
Game Designer
tANTrum is a VR tower defense game where players protect a basket friend from swarms of invading ants using handmade miniature towers. Switch between strategy and action as you shrink down and join the fight yourself.
This was the first VR project I worked on, developed in a team of four, where I contributed to designing and implementing polish. The project was my introduction to VR development, which provided insight into designing for immersive, interactive spaces.
tANTrum
Lead Developer
Turtle Trials is an educational arcade-style game about turtle conservation, designed to engage younger audiences through simple, polished mechanics. Developed by a five-person team, I led the development, project management, and playtesting efforts.
The project was created as part of my university studies, in collaboration with our industry contact from DES Queensland. Our client appreciated the fun and accessible approach we took to the subject matter.








